Started noodling around with my old Amidst The Void ruleset. Trying to bring it more in line with modern RPGs -- throwing out random chargen, simplifying damage. Thinking about keeping Stun/Nonlethal damage old-school crunchy but having lethal damage less so, a la WEG Star Wars/7 Seas.
Adding more worlds, a new faction - The Mercantile League, and folding in concepts from the Mythic Rowaer and Hyboris/Karphis fantasy campaigns. Posts will cover a single part of the new edition/campaign.
I was pleasantly surprised to read my last VOID campaign notes; it was very "Song of Ice and Fire", even though I had not read the series at the time. Of course, Dune was a big influence, and a lot of "Ice and Fire" feels like Dune without the environmentalist stuff.
Tuesday, July 5, 2011
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