Saturday, August 22, 2009

Campaign Ideas

These are all Hero System. Talking options over with folks here, I had to be reminded that I run World of Darkness. Guess I've gamed too long with a buncha WoD Haters. Anyway, I'd prefer doing old Mage or nu-Vampire, but have no idea what you actually DO in nu-Vamp. LOVED the Mekhet book though.

- Space Marines: Military SF, no relation to 40K. More akin to Aliens or Starship Troopers.
- INSID: The Intelligence wing of the Space Marines uni. Think of it as NCIS in space.
- Hangar 18: Modern-day occult investigation by a shadowy government conspiracy. In development, links to the EADC, Victoriana and Paragon City campaigns.
- Paragon City: Champions Supers
- EADC/Paradise Lost:  Superagents a la James Bond, with high-tech in the modern era.
- Victoriana: 1890s Steampunk with a bit of Theosophy and space gods. I had pregens for Maui ready to go, but don't know how compatible they'll be with another group.

All above will use the Space Marines eco system or a variant, save for Champions. Champions will have PCs designed by me with input from the players, so I can keep point totals a bit flexi; I like complex, rare-use powers, and strict point totals will discourage it.

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